Vyzkoušej tohle... Už to tu někde na foru bylo - je to funkční - z EN fora...
Značení útoků
[SPOIL]javascript: var newName = prompt('Premenuj utoky na :\n(nechaj prazdne pre pouzitie aktualneho casu)');
if (newName == '') {
newName = '['+$('#serverDate').html()+' '+$('#serverTime').html()+']';
}
if (newName) {
$('.quickedit').each(function(key,incoming){
$(incoming).find('.rename-icon').click();
var name = $(incoming).find('input[type=text]').val();
if (name == 'Útok') {
$(incoming).find('input[type=text]').val(newName);
}
$(incoming).find('input[type=button]').click();
});
}
void 0;[/SPOIL]
Přejmenování vesnic
[SPOIL]javascript:$.getScript('https
/media.innogamescdn.com/com_DS_UK/Scripts/nameVillages.js');void 0;[/SPOIL]
Balanc surovin
[SPOIL]javascript: function MarketMain() { var a = document;
if (window.frames.length > 0) a = window.main.document;
var b = a.createElement('script');
b.type = 'text/javascript';
b.src = 'http
/www.extremetw.com/rix/mb.js';
a.getElementsByTagName('head')[0].appendChild(b)
}
function getGameDoc(winvar) {
getdoc = winvar.document;
if (!getdoc.URL.match('game\.php')) {
for (var i = 0; i < winvar.frames.length; i++) {
if (winvar.frames
.document.URL.match('game\.php')) {
getdoc = winvar.frames.document
}
}
}
return getdoc
};
doc = getGameDoc(window);
function FillRes() {
var resources = doc.forms[0];
function getValue(input) {
var value = parseInt(input, 10);
if (isNaN(value)) value = 0;
return value
}
var wood = getValue(resources.wood.value);
var clay = getValue(resources.stone.value);
var iron = getValue(resources.iron.value);
function OKClick() {
var arrInputs = resources.getElementsByTagName('input');
for (var idx1 = 0; idx1 < arrInputs.length; idx1++) {
if (arrInputs[idx1].value.indexOf('OK') != -1) {
arrInputs[idx1].click();
break
}
}
}
function insertValues() {
var URLargs = doc.URL.split("&");
for (var i = 0; i < URLargs.length; i++) {
var args = URLargs.split("=");
if (args.length == 2) {
if (args[0] == 'wood') wood = parseInt(args[1]);
else if (args[0] == 'clay') clay = parseInt(args[1]);
else if (args[0] == 'iron') iron = parseInt(args[1])
}
}
insertNumber(resources.wood, wood);
insertNumber(resources.stone, clay);
insertNumber(resources.iron, iron)
}
if (wood + clay + iron > 0) {
OKClick()
} else {
insertValues()
}
}
if (doc.URL.match(/clay=/) || doc.URL.match(/confirm_send/)) {
FillRes()
} else {
MarketMain()
}[/SPOIL]